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Archive for February, 2007

Don’t Ever, EVER Work for Free (Unless it’s REALLY worth it)

Posted by Classic Jef on February 13th, 2007

Go to any writer’s or designer’s blog and you’ll more than likely find at least one post about working for free. Unfortunately, there are quite a few people and businesses out there that think it’s perfectly OK to get art or writing from somebody without giving them anything.

“Sure,” they say, “but it’s good experience.”

But is it really?

Let’s say you get contacted by the local liquor mart and by George Lucas on the same day. Lucky you. The local liquor store wants you to write a banner for their grand opening. George Lucas wants you to write a pilot for a new Star Wars animated series and pitch it to the Sci-Fi channel. Both are unpaid gigs.

Now. Is writing something for that local liquor store REALLY worth the experience?

Of course not. The fact of the matter is, people will always get away with not paying creatives because it’s such a highly competitive field, and there will always be people willing to sacrifice their time for no money and no benefit.

But you can be smart about your unpaid gigs. Before you apply or accept a no-pay job, think about what you’ll get out of it. If you get good contacts, if it’s a project you care deeply about or if there’s some sort of back-end compensation to it, by all means consider it.

But if you get none of those things, what motivation is there for you to do decent work? And if you do hack job work that you don’t care about, you’re not learning or progressing as a creative.

Don’t be afraid to be selective about the work you take. Just because you’re just getting started doesn’t mean you have to sacrifice your integrity.

And don’t confuse spec work with unpaid work. As long as you’re creating something for yourself to sell, you’re gold. If someone else asks you to do something else on spec, be wary. They might take your hard work you did to “win them over” and use it anyway without paying you. Best just to steer clear of those situations.
I’d love to hear everyone else’s thoughts on unpaid work.

Procrastination - Ze Frank Style

Posted by Classic Jef on February 12th, 2007

If you’re putting off doing, well, anything, waste just a little bit more time and watch Ze Frank’s video on procrastination. Hilarious.

Amidst all the sarcasm, he brings up a good point. People procrastinate by doing things that are related, but do not contribute to, your goal.

Things like setting up your writing area. Making a template for your writing. Organizing your paints. You get the idea.

Stop doing them. Start being creative. Having your blue paints arranged in order of coolness won’t make you a better painter. Painting will.

Now stop wasting time reading this blog and go do something!

Idea of the Week - Wii Weights

Posted by Classic Jef on February 9th, 2007

The Idea

Weighted wrist bands for those of us lucky enough to snag a Nintendo Wii.
Why It’s More Than Average?

Sometimes you hear about an idea and it just smacks you in the face.

“Why didn’t I think of that?”

The Nintendo Wii has been getting quite a bit of buzz, both from overzealous gamers breaking TVs, and from people using the Wii to lose weight.

Whoever this mysterious “inventor” is came up with the perfect accessory at the perfect time for a hot product.
Which goes to show, timing is a huge factor in an idea’s success.

Don’t discount the power of good or bad timing. If you announced today that you had invented a wonderful device with four wheels that ran on gas and took you places faster than you could walk, you’d be laughed out of a room.

If you had that idea more than a hundred years ago, your last name might be as well known as Ford’s.

Will It Succeed?

He’s “looking for an investor to take it to market” from the prototype stage, and my guess is he won’t have much trouble doing it.

The Nintendo Wii is getting nothing but good press, and if the whole “exercise with your Wii” thing catches on, this accessory could do pretty well.

How I found out about it

I heard about Wii Weights in my RSS feed from Engadget. They reported on a post from Alchemi.

Pay it Forward…Thursday?!

Posted by Classic Jef on February 8th, 2007

Alright, so I’m destined to have bad karma. I got a “Pay it Forward” link from Deborah Ng over at Freelance Writing Jobs. (You should check out her feed if you’re a freelance writer. It’ll save you a TON of time.) It’s this very nice thing where she links you up, sends you some traffic, and in return, you pass the link love on to someone else.

I didn’t see my link last week. And while I link out fairly often, I need to give out some extra link love.

What Blog Do I Want You to Know About?

It’s Logic + Emotion, the blog of David Armano, a creative VP at Digitas in chilly Chicago. He’s always got great posts about what it means to be a working creative in the Web 2.0 space. He uses simple graphics that illustrate his points fantastically, and he’ll point you in quite a few good directions when it comes to news or advice. Check him out!

Project Constraints Give Your Ideas License to Soar

Posted by Classic Jef on February 7th, 2007

There’s a perception out there among creatives that being told what you can and can’t do is a very bad, unspeakable thing.

This couldn’t be further from the truth. And frankly, it’s a reality all people who create work for clients have to accept.

Imagine a client coming up to you and saying, “I want a big idea.” Would you then retreat to your creative cave, brainstorm and concept out idea upon idea, and then emerge with the perfect solution in hand?

Hell no! Every ounce of effort you put into finding that vague “big idea” would be torture. And I’d guarantee with 100% certainty that the idea wouldn’t work for the client at all.

What if the client said “I want a concept for my website that’ll be viral, and seamlessly push consumers to buy my products?”

Heavens! How dare they constrain your creative ability! They’ve just restricted you to thinking up something that’s a website, viral, allows for ecommerce and “Gasp!” It all has to be about their products?!?

They’re really painting you into a corner, aren’t they?

Sarcasm aside, project requirements are key to coming up with a solution that’s not only creative, but that actually works. The more we know about the problems we face and the realities we deal with, the better we are able to come up with a creative solution for those problems.

If you embrace constraints and make them work in your favor, you will find yourself coming up with some pretty innovative solutions.

How to Generate Better Ideas

Posted by Classic Jef on February 6th, 2007

Heard of the saying that success is 10% inspiration, 90% perspiration? That’s a little vague, so let’s take a look and see how that breaks down for idea generation.

There are five factors that go into becoming more adept at generating better ideas.

50% Hard work

There’s no way around it – to get one great idea you need to have ten bad ones. And if you get that ratio you’re lucky.

20% Organization

Being organized frees you from all the inefficiencies created by disorganization. The less time you have to focus on meaningless tasks, the more time you have to think.

20% Attitude

You must be in the right mindset to have and recognize an idea you can do something with. For instance, an idea doesn’t have to be great, just good and executable. Don’t throw away something just because it’s not the next iPhone or light bulb.

5% Luck

Sometimes coincidence and luck are your best friends. Learn to recognize a great idea that is born out of randomness.

5% Talent

A shred of talent is needed to get things from your brain to reality. I believe everyone has great ideas – creative people are the ones who have the knack and drive to get them from mind space into the world.

Neat Idea of the Day - A Chair That Fits Everywhere

Posted by Classic Jef on February 5th, 2007

This folding chair can be expanded and configured into a seemingly endless array of shapes and even sizes.
It’s a chair that’s as much fun to play with as sit in. I wonder how much this thing weighs? I’d carry it in my backpack and set up shop wherever I could find a flat piece of ground.

Watch a quick video demonstration here

Idea of the Week Update - Aqua Teen

Posted by Classic Jef on February 5th, 2007

Throw in a $2M price tag for that little marketing snafu is a big hit to the pocketbook. And the two men hanging the signs are trying to avoid a trial.

Looks like the Idea of the Week is turning into the Illegal Caper of the Week.

See the article on CNN

Superbowl 2007 Liveblog - Final Thoughts

Posted by Classic Jef on February 4th, 2007

Image Courtesy of Yahoo! Sports

Since moving to Chicago in October, all I’ve heard on sports radio is a lot of complaining about Rex Grossman. I expect a full year of it after tonight’s performance.

Chalk up another mediocre year for Superbowl ads. I miss the days of Jordan and Larry playing horse and the Bud Bowl. Those were the Golden Days, when commercials actually told a story that spanned the whole game. The payoff was how they connected, not the cheap humor that seems to be getting more popular.

I did think the user generated ads were interesting though. As I said in my 2nd Quarter Post, the production value and concepts behind these ads were just as good, if not better than any of the agency produced spots out there. And you can bet the fee the creators charged was a heck of a lot less than the agency fee.

I’d bet that in 2008 we’ll be seeing a lot more ads of this type.

Superbowl Liveblog - 4th Qtr

Posted by Classic Jef on February 4th, 2007

Best ad of the 4th Qtr - Not too much to choose from, but the Career Builder spot are fun. Good example of not trying too hard being effective.

Watch it